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4 Reviews | 0 w/ Responses

Score: 7
Mario Combat Deluxe

"Enemy Database"

date: June 25, 2009

Enemy Database for Mario Combat Deluxe:

Koopa - A turtle on two feet.
Threat: Low
Attacks:
Claw - A quick claw that does low damage.

Toad - A boy with a mushroom on his head.
Threat: Fair
Attacks:
Hit - Toad hits you, doing fair damage.

Giant Toad - An oversized version of Toad.
Threat: High
Attacks:
Powerful Hit - A slow, strong hit that does high damage.

Bowser - The king of the Koopas.
Threat: Extreme
Attacks:
Fireball - Bowser shoots a fireball at you. It moves slow, and does fair damage.
Power Stomp - Bowser leaps into the air then stomps on the ground, hurting you if you're close to him, and doing high damage.
Flamethrower - Bowser starts rapid-firing fireballs in a chain, doing low damage each, but dangerous damage in large amounts.

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Score: 6
SnowBlitz

"Enemy Database"

submission: SnowBlitz
date: June 24, 2009

Enemy Database for SnowBlitz:

Young'n - A novice snowballer with short range and low damage.
Threat: Low
Notes: Young'ns go down in one hit, and will only sometimes attempt to jump dodge.

Bully - A neighbourhood bully with better range and decent damage.
Threat: Medium
Notes: Bullies are more difficult to take out. They're easier to spot as they wear red hats and green coats. They often perform jumping and ducking dodges, and they take three hits to defeat. Note that they throw farther and hurt more.

Champ - The Snowball master of the neighbourhood.
Threat: Dangerous
Notes: The Champ is the king of snowball fights. He takes roughly ten hits to beat, he rapid-fires snowballs, he jumps, ducks, and moves very fast. To make the boss fight even harder, several Bullies and a few Young'ns will enter from the sides throughout the battle.

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Score: 8
Dad 'n Me

"Enemy Database"

submission: Dad 'n Me
date: June 22, 2009

Enemy Database for Dad 'n Me:

Wilbur - A playground bully with physique past his age.
Threat: Fair
Abilities:
Jab - A quick punch.
Slam - An overhead punch that knocks you down.
Uppercut - A powerful uppercut.

Ronald - A hard-headed boy with a helmet.
Threat: Fair
Abilities:
Headbutt - Ronald dives at you, tackling you with his helmet.

The Soccer Players - Nate, Jose, Jared and Wade are the playground soccer stars.
Threat: Minimal
Abilities:
Slide Tackle - A quick sliding kick.

The ATV Gang - Dewey and Capone like to drive around on their ATVs.
Threat: Fair
Abilities:
None, but if they hit you while they're on their ATVs, then you'll take damage.

The Ninjas - Flip D and Gunrio are two of the best ninjas on the playground. Not to mention the only ninjas.
Threat: High (One) Dangerous (Two)
Abilities:
Flying Kick - The ninjas attack by jumping in the air, then flying at you and kicking you.
Also, Flip D enters on an ATV.

Sunchips - A gangster named after a snack, who shoots little kids with his pistol, and who breakdances. Can it get any better?
Threat: Extreme
Abilities:
Uppercut - A strong uppercut.
Charging Uppercut - Sunchips charges at you, then uppercuts you.
Headspin - Sunchips does a headspin, kicking you back. Sunchips will only do this if you knock him down and stay next to him as he gets back up.
Shoot - Sunchips takes out his pistol and fires at you twice. He will only do this if you stand horizontally in line with him.
Powerspin - After losing a fair amount of health, Sunchips will occasionally do his headspin move while sliding all over the area, doing damage if he comes in contact with you.

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Score: 7
crazyflasher

"Enemy Database"

submission: crazyflasher
date: June 22, 2009

Enemy Database for Crazy Flasher:

Thug - A street thug armed with a baseball bat.
Threat: Minimal
Abilities:
Swing - The Thug swings his baseball bat at you, dealing minimal damage.

Stronger - A large, muscular man who uses brute strength to fight.
Threat: Fair
Abilities:
Shoulder Charge - Stronger runs at you, and knocks you over with his shoulder. Does low damage.
Uppercut - Stronger delivers a slow, strong uppercut that knocks you down. Does low damage.
One-Two - Stronger jabs you, then uppercuts you, knocking you down. Does fair damage.

Blue - A professional street fighter who uses speed and combination attacks to fight.
Threat: Fair
Abilities:
Jab - A quick jab that deals low damage.
Punchout - A combo attack that consists of three jabs, a hook, and an uppercut that knocks you on your back. Does fair damage.

Girl - A street-hardened woman armed with a whip and an SMG.
Threat: Fair
Abilities:
Whip - The Girl strikes you with her whip, dealing low damage. Can be used from a few feet away.
Fire - The Girl fires a few rounds from her SMG, dealing fair damage. Can be used from a long range, and can hit as long as she is on the screen.

Robot - A silver robot with extendable arms and pincer hands.
Threat: Low
Abilities:
Claw - The Robot extends its arms to stab you with its claws. Can be used from a few feet away.

Sentry Robot - A more enhanced and powerful robot on four legs, the Sentry has a long wire as its neck, so its head can be swung as a melee weapon. Its head is also a turret gun, for long range assault.
Threat: Medium
Abilities:
Lash - The Sentry lashes you with its head, dealing fair damage.
Turret Fire - The Sentry fires several bullets out of its head, dealing medium damage. Can be used from a long range, as long as it is on the screen.

Big Robot - A large half-man half-tank, the Big Robot has several weapons at its disposal. Its left arm is an axe for melee attacks, while its right arm is a machine gun for long range. It also has a red eyepiece that fires a laser beam, and a cannon on the back of his tank.
Threat: Dangerous
Abilities:
Slice - The Big Robot uses his axe arm to slice downward in front of him, dealing medium damage.
Pendulum - The Big Robot swings his axe sideways in front of him twice, dealing medium damage.
Line Of Fire - The Big Robot uses his gun arm to fire a straight line along the ground in front of him, dealing medium damage.
Laser Beam - The Big Robot uses his laser eye to burn the ground along his side, dealing medium damage. Every time you damage him, he will automatically use this attack.
Cannon Blast - The Big Robot fires a blast from his cannon to hit anything behind him, dealing high damage.

BPK - The Girl - A member of the deathmatch team BPK, The Girl wields dual SMGs.
Threat: High
Abilities:
Double Fire - The Girl unloads on you with both of her SMGs. Long range attack, can hit as long as she is on the screen. Deals high damage.

BPK - The Boy - The leader of the deathmatch team BPK, The Boy is armed with a rocket launcher, and a set of grenades.
Threat: Dangerous
Abilities:
Rocket Blast - The Boy fires his rocket launcher at you, dealing high damage.
Grenade Toss - The Boy throws a grenade at you, dealing dangerous damage.

BPK - The Pig - An oversized member of the deathmatch team BPK, the Pig is essentially a Stronger with en enormous gatling gun.
Threat: Extreme
Abilities:
Slam - The Pig uses the gun to slam you into the ground, dealing high damage.
Whirl - The Pig holds his gun out and spins around, hitting you if you're anywhere near him, and dealing high damage.
Unload - The Pig unloads on you with his gun, doing extreme damage.

Police - A police officer with a combat knife and an MP5 SMG.
Threat: Dangerous
Abilities:
Slash - The Policeman slashes you with his knife, doing high damage.
Trained Fire - The Policeman aims and fires at you with his gun, doing dangerous damage.

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